![]() The 'Canvas' size is defined using percentage ("%") or pixel ("px") values, both being relative to the Users screen size - a canvas set to 100% of a 15" laptop screen might be 1330 pixels wide versus the 3890 pixels of a 24" monitor. Paint 3D is orientated around the " Canvas", a flat plan that acts as a single-axis vertical backdrop (" Z" axis) rather than a three-dimensional workspace in the traditional sense often employed in Blender, Maya, 3DS Max etcetera.ĭesign note: Paint 3D's background canvas can be disabled, hidden or made 'transparent' by clicking the " Canvas" button in the menu ribbon running across the top of the application, this opens the ' options' panel to the right where two sliders are available " Show canvas" and " Transparent canvas", both should be disabled prior to export. the initial position of objects is relative to Paint 3D.assign incremental "Mesh ID" values to each mesh. ![]() changing " Mesh ID" values, " 0" overrides the default.on import set " Apply scale:" to " 1700".item position will be relative to IMVU not Paint 3D.mesh count should be kept to a minimum.When using Paint 3D to make items for IMVU, keep in mind the following
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